Results 1 to 5 of 5

Thread: how to use .lib file with delphi?

  1. #1

    how to use .lib file with delphi?

    Platform: Delphi/C++;

    Is it possible to use an .lib file with delphi?
    If so how do i do it?
    If not i have to find a way to write a function that does the same as some of the efx-util functions only seem to be available from a .lib file.

    Also i once had a tool that could list functions available in a .dll for now i cannot remember its name or where to find it.
    http://3das.noeska.com - create adventure games without programming

  2. #2

    how to use .lib file with delphi?

    I've found this one:
    http://www.rvelthuis.de/articles/articles-cobjs.html

    Dunno if it'll be any of use for you.

  3. #3

    how to use .lib file with delphi?

    I know that one. But i does not help me as as cannot seem to use coff2omf. Using the ms lib tool i got an .obj file but that one is not useable by delphi and the bcc55 coff2omf tool create a not working 1kb obj file.
    http://3das.noeska.com - create adventure games without programming

  4. #4

    how to use .lib file with delphi?

    noeska, look for my PM.
    Jarrod Davis
    Technical Director @ Piradyne Games

  5. #5

    how to use .lib file with delphi?

    As the four missing functions only deal with converting eax effects to efx effects i think i am best of going to write a c tool that converts eax effects to efx effects and use the converted effects.
    http://3das.noeska.com - create adventure games without programming

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •