Yes I've talked about this before but I wanted to get some more opinions.

Which scripting engine do you think is better for gaming?
I have looked at many and can't pick one. I would make my own but it wouldn't be as fast as some of those out there so I rather get one that is premade then buy it. Things that are important for a game scripting language is the ability to control the fuctions and procedures the user can use. For example, you probably want to disable I/O functions, and other things.

So any suggestions?