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As you can see very simple!

Basically a random coloured ball goes from the top of the screen down, and the gamer has to press OK on their keypad to change the colour of the bar at the bottom to match the ball, you loose a live if you get it wrong. But gain a life on the next level where speed increases. It also records your high score. It starts to get a bit hectic as levels move on, but it inst impossible to finish.

But the basis of this is; I've learnt to use timers, worked out collision detection (when there isnt any in MIDlet Pascal), auto-sizing, storeing records in the phones flash memory and sound (plays "default sound" on device for backwards compatibility not through a "player").

It should work on any colour java enabled phone.

Thanks for taking an interest!