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Thread: Flickering Textures and Slow.

  1. #11

    Flickering Textures and Slow.

    Quote Originally Posted by User137
    Framerate depends on view angle alot. Look up and it show 1200 (in new one), and down for above 600. Anyway the improved version was maybe average 100-200 fps faster. Mipmapping and filtering working smooth.

    I was thinking NVidia Geforce 7300 LE PCI-E 256MB might be the bottleneck for you. LE was some really low performance versions maybe for laptops generally if i remember. Also it has effect if the card uses memory located in card itself or ram from the pc.
    yep it does all depend on what is being drawn on screen etc, btw you can also use wasd to move around

  2. #12

    Flickering Textures and Slow.

    I have 8800 GT, Pentium D 805 2,66 GHz, 2 GB RAM, Vista.

  3. #13

    Flickering Textures and Slow.

    Works fine here. Dell Inspiron 9300 2 Gig of ram with a Nvidia 6800 Go
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