Hello,

If you are going to make it possible for it to fully function in the D2007 IDE, I will wait till then. It's much easier to work with visual components than plithering about through source files (unless there is good documentation).

While I am here, how realistic is it to create say an RPG Engine using this package (either now or in the future), 2D of course.

I wanted to create a 1024x768 Windowed and Full screen RPG game, I was not going to bother with scrolling and such at first, but rather the main window being the map and if the map is bigger it just loads up like entering or leaving a location etc.

I was going to use Asphyre and I still muck about with it, but there is Main package, SpriteEngine by a user and things like this and the versions mismatch and make it difficult, that and it is a runtime package.

It's a bit confusing basically lol.