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Thread: PyroGineび「 SDK v3.0

  1. #11

    Re: PyroGineび「 SDK v3.0

    Today we release a demo of the new Basic language syntax recently added to the compiler tech. The scroll demo was converted to Basic for use as a test case. Now cross-language programming is allowed (a pascal module can use a Basic module and vs verse. In the future additional languages are planned such as C++ and JavaScript.

    When you run the demo, the script.bas will be compiled to machine code then executed. You can make changes to script.bas and see the results right away. More information about the Basic language syntax will be posted at a later date.

    Download
    Jarrod Davis
    Technical Director @ Piradyne Games

  2. #12

    Re: PyroGineび「 SDK v3.0

    as always, impressive features
    From brazil (:

    Pascal pownz!

  3. #13

    Re: PyroGineび「 SDK v3.0

    arthurprs
    Thanks.

    Starting with the next build, the PyroGine3 DLL will have a much smaller footprint down from 4MB to around 1.3MB in size. This will be the smallest I can get it for this release cycle.
    Jarrod Davis
    Technical Director @ Piradyne Games

  4. #14

    Re: PyroGineび「 SDK v3.0

    Coming Soon

    I'm working on a reduced feature version of PGSDK. Now there will be two DLLs, PyroGineEx3.dll (full feature set) and PyroGine3.dll (reduced feature set). The "lite" version has graphics, input, timing, stream and other basics for developers that only need those features. Both will be included in the distro.
    Jarrod Davis
    Technical Director @ Piradyne Games

  5. #15

    Re: PyroGineび「 SDK v3.0

    Jarrod Davis Software is happy to announce the release of PyroGine SDK 3 (stable) . It's a full featured 2D game application framework suitable for making any type of 2D game and multimedia applications. This release is the most robust yet with bindings for Pascal and C++. It works out of the box with Delphi, Lazarus/FreePascal (full OOP), C++ Builder and Visual Studio C++ (API). The API layer should work with any modern 32bit development environment with the appropriate bindings. Visit our website for more information about PyroGine SDK 3 and downloads.
    Jarrod Davis
    Technical Director @ Piradyne Games

  6. #16

    Re: PyroGineび「 SDK v3.0

    Our standard practice is providing affordable high quality development solutions. PyroGine SDK is available under a number of license types:

    non-commercial license: Free (unlimited developers/products, email support, community forums, watermark/splashscreen and/or some credit line)

    flat-fee commercial license: $29.95 (includes a free hosting account for 1 month, royalty free, unlimited developers/products, priority email support, private forum, free upgrades) [iurl=http://jarrodavisoftware.com/support/cart.php?a=add&pid=3][/iurl]

    source code license: contact us (includes a free hosting account for 3 months, royalty free, unlimited developers/products, priority email support, private forum, free upgrades)

    Online purchases can be made using PayPal or your credit card via PayPal.
    Jarrod Davis
    Technical Director @ Piradyne Games

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