going from 2d boundix boxes to 3d should be equal to doing 2d bounding boxes except that you now also have a z axis ;-)
But here's an tutorial: http://www.toymaker.info/Games/html/collisions.html
going from 2d boundix boxes to 3d should be equal to doing 2d bounding boxes except that you now also have a z axis ;-)
But here's an tutorial: http://www.toymaker.info/Games/html/collisions.html
http://3das.noeska.com - create adventure games without programming
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