Quote Originally Posted by Memphis
Quote Originally Posted by Delfi
1.53 is no longer supported
ok fair enough reason to move to newton 2. lol

Quote Originally Posted by Delfi
Your graphics is probably using up most of cpu power, try without rendering and see what performance you get.. remember that physics share cpu with the rest of your game logic, and the cpu power is also important here.
since 1.53 i could render 3500 box's incomparison to newton 2 only 700. i didnt think it could be a render problem, so i removed rendering, and tried again, and it was still the same problem. i got about an extra 100 box's


Quote Originally Posted by Delfi
This "tunneling" is a common issue with all physics engines caused by floating point imprecision and large size difference ratios.
what would be your sugestion for me?

and thanks for your reply.
#1 i have no idea why you get worse performance, every project i migrated to newton 2 shown much greater performance.. ask on newton forum for experts help.

#2: try continous collision