I had a bit time this weekend and participated in the Mini LD #8. The theme was to mash up two existing games from previous Ludum Dare challenges and combine them.
This is the first LD entry I finished. It’s a mash-up between Tower from LoneStranger and Lunar Fortress. What you have to do in this game is keeping the evil letters from reaching your tower by clicking on them. It’s really simple and it makes absolutely no fun.



Written in Object Pascal and compiled with Turbo Delphi, but should compile with FreePascal. Also, there are some performance problems. I got around 70 FPS on my MacBook and around 25 FPS on a Intel Essentials D945GCLF2 (Dual-core atom processor @ 1.6 GHz and GMA 950 graphic chip) board. For those who try to play it, have fun.

Here is the link: Windows Binary + Source (ZIP)

There are three things that need fixing, but I have no idea where the problem is:
- Compiles just fine on 32-bit Linux, as soon as I start the game I get an access violation and nothing happens
- Won't compile on a Linux x86_64 machine, I get a lot of errors while compiling sdlutils.pas
- Won't compile on a mac, it seems there is a problem with sdlutils.pas. It works when won't use sdlutils.pas, but I need that unit for SFont