Ok, I've thought about this magazine idea in my head as I finished off my day at work. And well, I'm going to try to do this anyhow. Why?

1) It'll be fun and

2) It'll help to get some long withheld exposure of whats really been going on with Pascal tools and game libraries and engines. There are so many projects out there and some really neat new tools that noone really knows what they can do after all these years of development.

3) This is the sort of thing I liked to do when I was a part of the PGD staff and posting news on the site. Something I haven't gotten to do much. I can get back in touch with former contacts and see what deals I can broker with them to boast Pascal once again in making games.


Content Needed:

- Code Bits and Tricks (OpenGL/DirectX/SDL specific to general algos and how tos)

- Project Showcase/Highlights (Show us what cool and interesting games and tools you've been doing)

- Opinion Pieces (write down your 2 cents on a word doc and send it in on something, lets discuss issues about the game/dev tool industry)

- Advertising! Post a link or graphical tag on your site somewhere and we'll give you a quarter/half or full page ad of your game, tool, community service or other project that you have.


I'm going to make up a small concept mag design just to show what it'll look like just as a motivator and to see what you'll be getting involved in. I think this will be a great benefit to the community so please make your contributions to it as every bit of it will be greatly needed.