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Thread: PJPlib - 2D Game Library

  1. #21

    Re: PJPlib - 2D Game Library

    I tried that... With some strange results. It looked like everything happened backwards.

    For now I have a timing method in place adapted from the JEDI-SDL documentation. But it needs some fine-tuning.

    Thanks anyway arthur...

  2. #22

    Re: PJPlib - 2D Game Library

    Hey people...

    I've updated the CVS again. This time the attention is on timing. I've adapted the test app to ask for a desired FPS before continuing. Anyone checking out the CVS, can you please give me your FPS results so that I can improve the timing.

    Thanks

    P.S. If you need a CVS client try TortoiseCVS. If you need any help, just ask...

    Edit:

    While I have some sort of timing system in place I'm going to work on the other important stuff... Sound and input handling.

  3. #23

    Re: PJPlib - 2D Game Library

    i looked at you code, but i don't think it will guarantee that a computer that can't run the game at desired fps, runs at the same speed as the others

    i would like to offer my help with that, and with another things too
    From brazil (:

    Pascal pownz!

  4. #24

    Re: PJPlib - 2D Game Library

    Thanks Arthur, really apreciate it man... Timing is just one of those things that I have to learn more.

    I'm currently busy with the sound framework for the lib. When I have something to show I'll update the CVS. And another problem... I really need to work on commenting my source!

  5. #25

    Re: PJPlib - 2D Game Library



    how can i get acess to cvs?

    my username on sourceforge is arthurprsll
    From brazil (:

    Pascal pownz!

  6. #26

    Re: PJPlib - 2D Game Library

    Thanks Arthur, I've added you to the project and sent you a PM with the CVS access details via SSH.

    I'll add better commenting to the source and commit it to CVS.

  7. #27

    Re: PJPlib - 2D Game Library

    PJP Dev,
    i just commited my changes to the cvs

    timing is fixed now
    From brazil (:

    Pascal pownz!

  8. #28

    Re: PJPlib - 2D Game Library

    Thanks Arthur... I'll have a look at it and see what I did wrong.

    BTW you can all just call me PJ....

  9. #29

    Re: PJPlib - 2D Game Library

    The timing works great! Check it out and compare it to my excuse for timing...

    Big thanks to Arthur!

  10. #30

    Re: PJPlib - 2D Game Library

    I'm glad to help

    ps: looks like our timezones are very different, where are you from?
    From brazil (:

    Pascal pownz!

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