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Thread: Pixelgarden: cellular automata game

  1. #1

    Pixelgarden: cellular automata game



    Pixelgarden is a concept game.
    many different kinds of cellular automata and fuzzy logic are used to create puzzles and complex behaviors.
    the automatons used in the game simulate: plants, flowers, bugs, fire, sand....

    This is the first alpha and it lacks the levels and level editor.

    Video:
    http://www.youtube.com/watch?v=eNJt6ZLJTpw

    Download:
    http://www.gameprojects.com/project/?id=08e5d6049b

    do you have gameplay suggestions ?

  2. #2

    Re: Pixelgarden: cellular automata game

    I downloaded your app but it doesn't work, it gives the following error "This system does not support fullscreen mode" and then it bombs out

    Running Vista Ultimate...
    Wake up from the dream and live your life to the full

  3. #3

    Re: Pixelgarden: cellular automata game

    I have the same problem (also vista ultimate). But i have to say that your screenies look kinda interesting. Would like to take a closer look.

    Can you fix this?
    Coders rule nr 1: Face ur bugz.. dont cage them with code, kill'em with ur cursor.

  4. #4

    Re: Pixelgarden: cellular automata game

    Same prob here. Video looks awesome.

  5. #5

    Re: Pixelgarden: cellular automata game

    It wont work on Vista, I am using Borlad Pascal 7, mode 13h graphics.
    I will port it to XNA or something

  6. #6

    Re: Pixelgarden: cellular automata game

    Borlad Pascal 7
    You mean Borland Delphi 7 right? Those apps should work on Vista. I'm running Delphi7 here too.

    mode 13h graphics.
    I don't know what you mean. Can you elaborate? :?

    I will port it to XNA or something
    That probably means a total rewrite. Debugging might be easier.
    Coders rule nr 1: Face ur bugz.. dont cage them with code, kill'em with ur cursor.

  7. #7
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    Re: Pixelgarden: cellular automata game

    Quote Originally Posted by chronozphere
    Borlad Pascal 7
    You mean Borland Delphi 7 right? Those apps should work on Vista. I'm running Delphi7 here too.

    mode 13h graphics.
    I don't know what you mean. Can you elaborate? :?

    I will port it to XNA or something
    That probably means a total rewrite. Debugging might be easier.
    I think what he means is that this is a DOS-based program from back in the 90s or he is still using Turbo/Borland Pascal 7. There are, supprisingly still many sad cases of this remaining, thinking that their only solution is C or C# As nice as those languages are... Object Pascal still knocks their pants off. I recommend going with either Delphi Prism if you really want to do XNA or Free Pascal and Lazarus or Delphi it's self and stick with OpenGL or DirectX.

    BTW, Mode 13 was when you had to trick your video hardware into displaying 320x200 8-bit graphics resolution due to limitations of the time. This technique is not used anymore, but the graphics mode is sometimes used to portray the older look and feel of the games of the era.
    Jason McMillen
    Pascal Game Development
    Co-Founder





  8. #8

    Re: Pixelgarden: cellular automata game

    I am one of those sad cases , I am using Turbo Pascal and yes its DOS based,
    I want to move to some more modern compiler but I don't know what, there are so many different pascal compilers its hared to begin.

    I have got huge amount of work in pascal and I will be happy if I cloud port it with only small modifications.

    fortunately ASCII graphics still works (I think)


    ASCII Demo in pascal:
    http://www.devshared.com/creation.asp?id=502&dwl=true

  9. #9

    Re: Pixelgarden: cellular automata game

    Your project looks really interesting. I can safely say that moving from BP7 to FPC is fairly straight forward. Delphi butchered the OP Dialect quite a bit and migrating from BP to Delphi requires quite a bit of work. Moving to Lazarus could or could not require quite a bit of work, just depends on how you make the move. Considering your working on console apps you won't gain much from Lazarus.

    Just my two cents. Hope to see your app ported to something I can run some time soon.

    - Jeremy

  10. #10

    Re: Pixelgarden: cellular automata game

    If you want to get your hands a bit dirty, give Turbo Delphi a try. Its totally free

    Cool image, btw. Could you explain what it involves to generate such an image?

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