Working Title: SubMerged
GameStyle: Shoot'em'Up (horizontaly)
Graphics: 2D Vector Graphics
Theme: The game takes place underwater (hence the working title)
The player has only a limited oxygen supply and amuntion. Rescuing/Defending sealive is the goal (but not all sealive is friendly) and give major bonus points. Collecting trash give points. Fighting enemies also gives points and maybe even extra lives. Possible enemies are fishers/pirates/oil plaforms/other divers/sharks. The player has 3 lives.

Now i better work this out in a design document.

You can watch progress at: http://sites.vanderhoning.net/submerged/