Is making use-cases really neccesary? Or is a good description of gameplay and gamestates also sufficient?
I organized my document as follows (It's a race game):
- Game Objective
- Vehicle and Racing
- Racetrack
- Opponents
- Weapons
- Powerups
- Some technical info
All gameplay elements will be explained like this.
I still have to add some information about the menu's and game states.
Is this enough or do I need to put more detail in it?
Bookmarks