Hello,

Hopefully in the near future, I wish to make yet another attempt at a game, 2D tile map based, and in the past I have ignored scrolling, simply because it's easier that way and had fixed map sizing to match the window area.

But as soon as I can get Asphyre Sphynx to work with D2009, I would like to have another shot, and try to implement scrolling (for a tile based 2D map).

Just looking for some techiques that people generally use for this?

I'm hoping to have a mad editor of course and display a certain section of the map until a character has reached a certain point near the bounds I suppose and have it drawing new stuff, and not showing old stuff.