System: anything above Win98 SP2 I believe
Compiler/IDE: Turbo Delphi Explorer & Delphi 2009
API: DirectX

Hi guys,

I'm having some trouble compiling a game I'm making. At home I use Turbo Delphi Explorer which compiles the thing without problems. However, at work I use Delphi 2009 in a few cases I have a lost hour available to spend on the game.
The issue is that using D2009 I can't seem to run the game after compiling. It always comes up with an error that d3dx9d_33.dll is required to run.

I have searched the web, and there were a few references that I should reinstall DirectX but that did not seem to work. Some also mentioned I should compile the game as stand-alone whatever that means, as d3dx9d_33.dll is really only required for debug purposes.

So in short, the question is, why is it that after compiling in D2009 the games says I need d3dx9d_33.dll while after compiling in TDE all is fine? And, secondly, how can I resolve this issue so that I can compile the game without having the need for d3dx9d_33.dll?

Big thanks.