Welcome back. Good to see you're still working in this nice project.
Welcome back. Good to see you're still working in this nice project.
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Nice videos. You mean it has multiplay under network?
Developer of Mundo Project - http://sourceforge.net/projects/gamemundo/
Yup, proper multiplayer. It's not shown in the videos, but it works rather well (client-server model), i do hope i can make a video showing this in near future, i made a lot of progress and those videos only show the basic functionality and not active gameplay.
Last edited by JernejL; 01-06-2018 at 10:45 AM.
This is my game project - Top Down City:
http://www.pascalgamedevelopment.com...y-Topic-Reboot
My OpenAL audio wrapper with Intelligent Source Manager to use unlimited:
http://www.pascalgamedevelopment.com...source+manager
Some progress:
Weapon pickups:
Destructible map objects
Bloody skidmarks
And final object crates with pickups made after destroying them:
This is my game project - Top Down City:
http://www.pascalgamedevelopment.com...y-Topic-Reboot
My OpenAL audio wrapper with Intelligent Source Manager to use unlimited:
http://www.pascalgamedevelopment.com...source+manager
You'll have a nice classic GTA clone.
Correct me if I'm wrong but you are using Delphi, aren't you? Or can FPC compile it?
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editors are still built with delphi (i am phasing out delphi and making them lazarus-friendly but the game has more priority atm. ).
The game itself however is developed only with lazarus + freepascal for past year or so, which helps ensure future cross platform compatibility not that i managed to port it, but i'm hopeful that i will soon in near future, main code is well isolated from platform dependancies.
This is my game project - Top Down City:
http://www.pascalgamedevelopment.com...y-Topic-Reboot
My OpenAL audio wrapper with Intelligent Source Manager to use unlimited:
http://www.pascalgamedevelopment.com...source+manager
Positive update: i've managed to port map editor to lazarus, which is one of major support tools, it works, which is nice
This is my game project - Top Down City:
http://www.pascalgamedevelopment.com...y-Topic-Reboot
My OpenAL audio wrapper with Intelligent Source Manager to use unlimited:
http://www.pascalgamedevelopment.com...source+manager
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