Page 2 of 2 FirstFirst 12
Results 11 to 20 of 42

Thread: Top Down City - Topic Reboot

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Lack of updates here doesn't mean lack of updates in general

    It now compiles and works with FPC, a lot of stuff has been fixed, speed up & improved from physics to renderer, editors..
    Beginnings of networking now exists (enet, currently chat kinda-works)

    There's still no release, but i plan to release somewhen after duke nukem is released
    This is my game project - Top Down City:
    http://www.pascalgamedevelopment.com...y-Topic-Reboot

    My OpenAL audio wrapper with Intelligent Source Manager to use unlimited:
    http://www.pascalgamedevelopment.com...source+manager

  2. #2
    Cool.. looking forward to a new demo/release. You have been working on this game for AGES now haha.

    Ah, and I loved the vids in your startpost. I could not try the game itsself (unexpected end of archive).
    Coders rule nr 1: Face ur bugz.. dont cage them with code, kill'em with ur cursor.

  3. #3
    Quote Originally Posted by chronozphere View Post
    Cool.. looking forward to a new demo/release. You have been working on this game for AGES now haha.
    It is amazing that Delfi is still working on this project

  4. #4
    Yeah only about 8 years now it sucks working ALONE on something you like so much.. but i am willing to accept help from you guys..
    This is my game project - Top Down City:
    http://www.pascalgamedevelopment.com...y-Topic-Reboot

    My OpenAL audio wrapper with Intelligent Source Manager to use unlimited:
    http://www.pascalgamedevelopment.com...source+manager

  5. #5
    Welcome back. Good to see you're still working in this nice project.
    No signature provided yet.

  6. #6
    Nice videos. You mean it has multiplay under network?
    Developer of Mundo Project - http://sourceforge.net/projects/gamemundo/

  7. #7
    Yup, proper multiplayer. It's not shown in the videos, but it works rather well (client-server model), i do hope i can make a video showing this in near future, i made a lot of progress and those videos only show the basic functionality and not active gameplay.
    Last edited by JernejL; 01-06-2018 at 10:45 AM.
    This is my game project - Top Down City:
    http://www.pascalgamedevelopment.com...y-Topic-Reboot

    My OpenAL audio wrapper with Intelligent Source Manager to use unlimited:
    http://www.pascalgamedevelopment.com...source+manager

  8. #8
    Some progress:

    Weapon pickups:


    Destructible map objects


    Bloody skidmarks


    And final object crates with pickups made after destroying them:
    This is my game project - Top Down City:
    http://www.pascalgamedevelopment.com...y-Topic-Reboot

    My OpenAL audio wrapper with Intelligent Source Manager to use unlimited:
    http://www.pascalgamedevelopment.com...source+manager

Page 2 of 2 FirstFirst 12

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •