I hade some similar on my laptop with windows XP, it doesnt crash, but it never opens the window. It works fine on my stationar box.

I think i have the latest version of GLFW, think the Turbo delphi debugger, in certain circumstances attatches to some GLFW thread and crashes.

Guess you have to use the SDL version instead Just replace the

[code=pascal]
uses phxOpenGL_GLFW, phxFreeImage;
[/code]
to
[code=pascal]
uses phxOpenGL.SDL, phxFreeImage;
[/code]

and then add the folder ..\..\lib\SDL to the project search paths.