I have updated the zip file again with a new version of the ms3d exporter.
It now creates a log file in the same folder as the exported ms3d model with a name like this:
It contains any material file names that were too long and were truncated to the maximum 128 characters.<ms3d file name>_logfile.txt
It also contains animation information; see example below with 2 animations:
This might be handy if you have multiple animations and want to know what keyframes to use when animating itTotal number of key-frames: 7
Animation#0001 ("animation"): key-frame indices (0000 - 0002)
Animation#0002 ("animation"): key-frame indices (0003 - 0006)
cheers,
Paul
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