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Thread: IGDC anniversary teaser

  1. #11

    Re: IGDC anniversary teaser

    to chronozphere:
    Most of all. At start all games was pascal language games..
    Now most of all. I think about 85-90%.
    Theory is - when you know everything but nothing works.
    Practice is - when all works, but you don't know why.
    We combine theory and practice - nothing works and nobody knows why

  2. #12
    Our ex-admin and great competitor grouzd)ev. Applause!
    http://www.youtube.com/watch?v=ByroFZVMds4

    Last edited by WILL; 24-11-2010 at 01:43 PM. Reason: You can post YouTube Video right into the posts now. :)
    Theory is - when you know everything but nothing works.
    Practice is - when all works, but you don't know why.
    We combine theory and practice - nothing works and nobody knows why

  3. #13
    Co-Founder / PGD Elder WILL's Avatar
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    Wow. He has done a great job over the years. I do believe there are two of his games there that I've done game reviews for in the Game Reviews section of Pascal Gamer Magazine. Gotta love these project summaries.
    Jason McMillen
    Pascal Game Development
    Co-Founder





  4. #14
    at least you review Debrysis. Maybe Mujeo, Little machines still goes deeper ? He's talented gamedesigner.
    Theory is - when you know everything but nothing works.
    Practice is - when all works, but you don't know why.
    We combine theory and practice - nothing works and nobody knows why

  5. #15
    Co-Founder / PGD Elder WILL's Avatar
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    I did Debrysis and Little Machines actually. Separate issues too I believe. I enjoyed both. Not Mujeo unfortunately, is it newer? He has a great artistic style. I can see him having much success commercially with an indie project of his should he take it there.

    In fact... has he done any tutorials teaching some of the techniques he uses in his projects? Not being able to read Russian or German I often find myself at somewhat of a disadvantage by missing out on a lot of the cool things that such talented developers from both counties that don't all seem to make it here in English.

    Maybe you can help with this and be our eyes and/or ears to the Russian Pascal community?
    Jason McMillen
    Pascal Game Development
    Co-Founder





  6. #16
    His works can be found here: http://oueo.ateamworks.com/
    All IGDC competition's archives can be found here: http://igdc.ru/igdc_top.php?allkonkurs — there is still a lot of his works. If you click any contest name, for example ¬´Cubassacre¬ª - and you can see the ¬´OUEO factory¬ª or ¬´grouzd)ev¬ª in the table below, It means that he's work is done for this contest. Here it is a list:
    http://igdc.ru/igdc_top.php?top&user=12 and
    http://igdc.ru/igdc_top.php?top&user=250

    >>Maybe you can help with this and be our eyes and/or ears to the Russian Pascal community?
    What must I do for it? Probably learn english I think...
    Theory is - when you know everything but nothing works.
    Practice is - when all works, but you don't know why.
    We combine theory and practice - nothing works and nobody knows why

  7. #17
    Co-Founder / PGD Elder WILL's Avatar
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    Indeed, he has done quite a lot. I seem to keep running into his works without knowing his real name even.

    Quote Originally Posted by Darthman View Post
    >>Maybe you can help with this and be our eyes and/or ears to the Russian Pascal community?
    What must I do for it? Probably learn english I think...
    Naw, your English is fine for posting here I'm sure. Actually all I'd ask is for you to post when a big event is happening, such as the IGDC competitions. And if there is a great game someone made to let us know about it.

    You can create News posts in the "Home" section of PGD and have one of the Staff here publish it for you. Or just contact me and I'll have time to do it myself eventually. I visit daily so it would probably be the next day.

    There is a lot going on out there with all the great game developers, but if noone comes here to post about it everyone won't know about it and think we don't create anything. So any and all help in this area is hugely appreciated. And it really does help the community to be properly informed.
    Jason McMillen
    Pascal Game Development
    Co-Founder





  8. #18
    Okay, Will. IGDC competition is not a really BIG event. But we can try to make an experiment with mixed competition. I mean that IGDC and PGD can follow each other and make competition together. We can post news, rules and other stuff for contest here on PGD and on IGDC simultaneously. Our contests is pretty short for the time. Bethween 2 and 4 weeks usually. If you interested in it - let me know.
    Theory is - when you know everything but nothing works.
    Practice is - when all works, but you don't know why.
    We combine theory and practice - nothing works and nobody knows why

  9. #19
    what would you say?
    Theory is - when you know everything but nothing works.
    Practice is - when all works, but you don't know why.
    We combine theory and practice - nothing works and nobody knows why

  10. #20
    Co-Founder / PGD Elder WILL's Avatar
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    Sorry for not getting back to you on your proposal. I've actually been kind of busy and wanted to give you a more sure answer. We are still sorting things out with our next PGD Annual. I like the idea and can think of a number of possibilities that we could do for promotion of the event. Seeing as how I finally have contact with Embarcadero we could event ask them if they'll sponsor the event as well.

    I think this topic would require further discussion via emails and such. We may even want to include Sascha Willems in on this discussion as well since he is one of the main people over at the German community (DelphiGL.com) who can represent the other third of the whole Pascal game development community as a whole.
    Jason McMillen
    Pascal Game Development
    Co-Founder





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