There is no special development tools.Originally Posted by WILL
- I develop with SDL under Windows and Delphi, like mtcmatch, which i post some days before.
- coLinux/andLinux ist a linux environment running under Windows, on my system it is a debian linux.
- I'm install the default freepascal package for linux and get from svn latest code.
- I have install a devkit for gp2x, like http://archive.gp2x.de/cgi-bin/cfile...,1,2,0,14,1609
- I have made a cross compiler from svn source with "make crosszipinstall CPU_TARGET=arm CROSSOPT='-CfFPA -dGP2X -darm -dno_smpeg -dFPC_ARM -O- -gl' CROSSBINDIR=/usr/local/gp2xdev/bin BINUTILSPREFIX=gp2x-"
And thats all. The compiled version work with gp2x and gp2xwiz. I develop a unit for direct hardware access for gp2x, but i have not used them in a game.
Thomas
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