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Thread: Proper OpenGL Tutorials

  1. #1

    Proper OpenGL Tutorials

    Iv'e been looking for some understandable tutorials for quite a while now. Am I missing some great website where everyone is learning? Also I've read reference to a "red book". Where are these tutorials hiding?

  2. #2
    PGD Community Manager AthenaOfDelphi's Avatar
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    Re: Proper OpenGL Tutorials

    First up, google this search string:-

    +"opengl" +"tutorial"

    1.2mil hits and the first one that came up for me is 'nehe productions'. There are some good tutorials there and if memory serves, many of them have been ported to Delphi.

    The books... goto Amazon and run a search for "opengl"... on Amazon.co.uk, the first two that come up are these:-

    The red book
    The blue book

    And we musn't forget The yellow book, amongst many others.

    Before anyone comments about the usefulness of telling someone to google, running a search for OpenGL tutorials on google is possibly the best way of finding OpenGL tutorials on-line and there are LOTS of them. Whilst in general most people here are happy to provide help, when that help can be found with a 30 second google or a quick search on Amazon, many us begin to feel like we're just answering questions because the question poser can't be arsed to go off and do their own donkey work!
    :: AthenaOfDelphi :: My Blog :: My Software ::

  3. #3

    Re: Proper OpenGL Tutorials

    You could take a look at NeHe's tutorials - http://nehe.gamedev.net. The tutorials are coded in C/C++ but Delphi source is also available on the site. I've used NeHe's tutorials so far and it helps me a lot.

    EDIT: AoD beat me to it

  4. #4

    Re: Proper OpenGL Tutorials

    Quote Originally Posted by AthenaOfDelphi
    Before anyone comments about the usefulness of telling someone to google, running a search for OpenGL tutorials on google is possibly the best way of finding OpenGL tutorials on-line and there are LOTS of them. Whilst in general most people here are happy to provide help, when that help can be found with a 30 second google or a quick search on Amazon, many us begin to feel like we're just answering questions because the question poser can't be arsed to go off and do their own donkey work!
    Didn't mean to offend folks. Actually i've already googled the topic numerous times but like I said in my first post im looking for understandable tutorials like the kind you'd find in the www.blenderartists.org (if you use blender). However my interest is once again piqued!! Back to google

  5. #5
    PGD Community Manager AthenaOfDelphi's Avatar
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    Re: Proper OpenGL Tutorials

    The two sets of tutorials I frequently use are the ones from NeHe Productions and Nitrogen.

    The problem with most of the tutorials is that they are normally C or C++, which is why the NeHe and Nitrogen ones are good. They are generally available in Pascal.
    :: AthenaOfDelphi :: My Blog :: My Software ::

  6. #6

    Re: Proper OpenGL Tutorials

    If you use JEDI-SDL you already have the NeHe Delphi source files, normally located in "JEDI-SDL/Demos/3D/NeHe" and going through the code while reading the explanations will surely help a lot. OpenGL takes some getting used to, but IMO it's easier to understand than Direct3D.

  7. #7
    Co-Founder / PGD Elder WILL's Avatar
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    Re: Proper OpenGL Tutorials

    The NeHe tutorials are amazing. You get the actual code that you'd use in your programs, which thanks to OpenGL is non-language-specific. They also break each part down for you so you know whats going on and so that you can use the commands in the way that you need them too.

    Either way a good OpenGL tutorial doesn't need to be language specific which is the beauty of using it.
    Jason McMillen
    Pascal Game Development
    Co-Founder





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