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Thread: OpenGL deformations

  1. #1

    OpenGL deformations

    I get strange deformations in Intel 965 Express running windows xp. Anybody got the same problem? Here are screenshots with and without the problem:





    I tried several hardware and have problem with this board. I can't see a good explanation.
    Developer of Mundo Project - http://sourceforge.net/projects/gamemundo/

  2. #2

    Re: OpenGL deformations

    I have no solution for this but Intel are known for their ridiculous bad OpenGL drivers, which is a shame.

    Only thing that i can think of is to use more modern features, put all geometry in VBO's and use pixel shaders. (ie no intermediate mode or static pipeline stuff). I cant guarantee it will help through, it might.
    Amnoxx

    Oh, and this code appears to be an approximate replacement for return(random() & 0x01);

    Phoenix Wiki
    http://www.phoenixlib.net/

    Phoenix Forum
    http://www.pascalgamedevelopment.com/viewforum.php?f=71

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