Results 1 to 4 of 4

Thread: There is a multiplatform input library other than SDL?

  1. #1

    There is a multiplatform input library other than SDL?

    There is a multiplatform input library, something that not came with a huge game engine attached to it?
    Developer of Mundo Project - http://sourceforge.net/projects/gamemundo/

  2. #2

    Re: There is a multiplatform input library other than SDL?

    What about this?

    http://glfw.sourceforge.net/

    You can get the pascal bindings here:

    http://freeze-dev.de/blog/?p=310

    cheers,
    Paul

  3. #3

    Re: There is a multiplatform input library other than SDL?

    It can be good, I will try it. Thanks in advance!
    Developer of Mundo Project - http://sourceforge.net/projects/gamemundo/

  4. #4

    Re: There is a multiplatform input library other than SDL?

    If you have any problems or questions regarding the pascal port of GLFW, don't hesitate to contact me.

    If you want to try the bleeding edge, the official GLFW SVN repository features the latest glfw.pas of the current development version.
    Freeze Development | Elysion Game Framework | Twitter: @Stoney_FD
    Check out my new book: Irrlicht 1.7.1 Realtime 3D Engine Beginner's Guide (It's C++ flavored though)

    Programmer: A device for converting coffein into software.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •