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Thread: MD5 Model Animation

  1. #1

    MD5 Model Animation

    Hi All,

    Here is little project I have been working on. It`s a Doom 3 MD5 loader which support the .md5mesh and .md5anim files. It can playback the different animation sequences stored in the .md5anim files. I wrote this to familiarize myself with bone animation.

    Controls:
    - Mouse + WASD for movement and to look arround
    - F1 : Show Wireframe
    - F2 : Show Bones
    - F3 : Show Normals
    - F4 : Show interpolated frame boundingbox
    - F5 : Loop though different animations

    Screenshot:


    Download:
    http://www.genesisdevice.net/downloads/md5animation.zip

    Some features I`m going to work on:
    - GPU skinning
    - Instanded rendering of same character with different animation playback
    - Blending of multible animations on same character.
    - Different clocktypes animation playback.

    Source like always is LGPL and the model can not be used commercially and is still property of ID.

    Cheers,

    Luuk

  2. #2

    Re: MD5 Model Animation

    wow.. that looks pretty neat.
    Coders rule nr 1: Face ur bugz.. dont cage them with code, kill'em with ur cursor.

  3. #3

    Re: MD5 Model Animation

    Small update:
    - Cleaned up source
    - Improved loading speed by 30%
    - Tested it with quake 4 files in made small competibily updates
    - Improved rendering by 30% by using vbo`s instead of vertex arrays
    - capped animation update speed at 60 fps to improve performance.

    Get it here:
    http://www.genesisdevice.net/downloads/md5animation.zip

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