Hi all,
Now that the PGD Annual 2009 - Arcadia competition is over, I thought I'd start a new topic dedicated to "Day Of Destruction!"

I have now managed to port it over to Lazarus/Freepascal (Win32 only), with minor code changes...

It does have a graphical glitch now under freepascal with the singularity for some reason (need to find this), but it still seems to work ok regardless..yay!

So it now compiles using Delphi AND freepascal

I do have one question now...if I want to port it over to a Linux flavour (Ubuntu, for example), does anyone have any hints or tips on using SDL/OpenGL libraries under Linux?

Or do I just have to find equivalent SDL, etc .so ? files to replace the Win32 dlls and it will then run?

Perhaps PJP Dev could pipe in? LOL

cheers,
Paul