What is the bip format? Is there some info on that format?
For using bone animation with skinning you need info on what vertices a bone is connected to. That info is not availeable in the 3ds format as far as i know.
What is the bip format? Is there some info on that format?
For using bone animation with skinning you need info on what vertices a bone is connected to. That info is not availeable in the 3ds format as far as i know.
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