Hi Guys,
I've not posted here very often but I thought I'd show you something I've been working on :
http://img685.imageshack.us/img685/1815/crafti.jpg
It's a cross platform Window Manager/GUI and widget set that renders via OpenGL. You'll see in the screenshot that there is a lot of game engine code, Heirarcial Scene Graph, Geometry editor, physics etc
but...
I've discontinued development on the 2D Engine as I'm now developing a 3D engine.
However the GUI lives on, There's still work to do before I'm happy with it but it's got all the usuals : windows, windows in windows (aka MDI) buttons, treeviews, listviews, drop downs, sliders, radio groups, messaging, clipboard etc etc
If anyone is interested in obtaining the 2D engine code (similar in feature set to Jarrod Davis's Quantum Engine, but openGL) or would like to know when I'm releasing the GUI for you all to use, then please drop me an email : phibermon@hotmail.com
I develop in Free Pascal (using Lazarus) and there's probably a little work to do to make the WM compile in delphi plus I've got to pad out the API a little and then write tons of documentation. It's currently called the VFA Window Manager.
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