Quote Originally Posted by paul_nicholls
Your knowledge of SDL will be very handy even after you switch over - SDL still works the same way (or very close) in C/C++ as in Pascal with regards to how you use the routines

The only thing that will changes is the names of some of the types of course

PSDL_Surface in pascal and SDL_Surface in C I believe...

cheers,
Paul
Ok, well I downloaded the Jedi-SDL file and opened the demos but when I open the files (in bloodshed dev-pascal) it doesn't compile.
Any tutorials on how to make the games (2d) work?