Quote Originally Posted by NecroDOME
Before we start a fight on what's better: http://www.gamedev.net/community/for...opic_id=558843
I never used OpenGL/SDL so I cannot comment on what's better. But for what I heard is that OpenGL 3 Api is not what it should be. Dunno how it's now...
But I can tell DirectX API is very nice to work with.
Didn't use OpenGL 3, only OpenGL 1 (AFAIK OGL 2 is OGL 1 + Extensions, isn't it?) so I can't compare.

Using DirectX constrains you to use Microsoft prlatforms only while OpenGL is supported by more platforms, including Microsoft ones.

Anyway, interesting link.