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Thread: Gah, where do I start?

  1. #11

    Re: Gah, where do I start?

    FreePascal comes with her own SDL unit files, there is no need to download jedi - sdl ones. I use them for Win32, Linux, GP2X, GP2XWin and since last week for ARM Linux board IGEPv2.

    Regards
    Thomas

  2. #12

    Re: Gah, where do I start?

    Quote Originally Posted by KidPaddle
    FreePascal comes with her own SDL unit files, there is no need to download jedi - sdl ones. I use them for Win32, Linux, GP2X, GP2XWin and since last week for ARM Linux board IGEPv2.

    Regards
    Thomas
    That's all well and good, but what if he wants to use Delphi instead?

    Then he will need jedi-sdl...

    cheers,
    Paul

  3. #13

    Re: Gah, where do I start?

    Paul,

    Quote Originally Posted by Serenok
    Oh, well bloodshed dev-pascal is using freepascal
    And those files working with Delphi too, i use Delphi for developing, FreePascal for cross compiling only.

    Thomas

  4. #14

    Re: Gah, where do I start?

    Quote Originally Posted by KidPaddle
    Paul,

    Quote Originally Posted by Serenok
    Oh, well bloodshed dev-pascal is using freepascal
    And those files working with Delphi too, i use Delphi for developing, FreePascal for cross compiling only.

    Thomas
    Well THAT'S nice to know, thanks Thomas

    cheers,
    Paul

  5. #15

    Re: Gah, where do I start?

    Wait, so I didn't need to DL the files (i'm not going to be using delphi)
    How can I access them, tutorial please?

    I've tried putting "uses sdl" but it's telling me it can't find unit SDL

    Here's the software i'm using
    http://www.bloodshed.net/devpascal.html

  6. #16

    Re: Gah, where do I start?

    You need to install at least FreePascal Compiler version 2.2.2 which is the earliest FPC that ships with SDL.
    The FreePascal Compiler included in Dev-Pascal is quite old, version 1.0.6 if I remember correctly.
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  7. #17

    Re: Gah, where do I start?

    That's very old

    Lastest stable Version is: 2.4.0, download from here: http://www.freepascal.org/download.var

    And you have to download SDL 1.2 Libraries from www.libsdl.org. Normally you need
    SDL
    SDL_Mixer
    SDL_ttf
    SDL_gfx
    SDL_net
    SDL_Image

    Thomas

  8. #18
    Legendary Member NecroDOME's Avatar
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    Re: Gah, where do I start?

    For graphics, I recommend Direct3D (DirectX) if you only want to stick to windows.
    NecroSOFT - End of line -

  9. #19

    Re: Gah, where do I start?

    Quote Originally Posted by NecroDOME
    For graphics, I recommend Direct3D (DirectX) if you only want to stick to windows.
    I totally disagree. SDL + OpenGL is a better option.

    Oh, and Allegro.pas is nice too...
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  10. #20
    Legendary Member NecroDOME's Avatar
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    Re: Gah, where do I start?

    Before we start a fight on what's better: http://www.gamedev.net/community/for...opic_id=558843
    I never used OpenGL/SDL so I cannot comment on what's better. But for what I heard is that OpenGL 3 Api is not what it should be. Dunno how it's now...
    But I can tell DirectX API is very nice to work with.
    NecroSOFT - End of line -

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