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Thread: Project with Multiple Source files?

  1. #1

    Project with Multiple Source files?


    Hey,
    how would i have a project that uses multiple source code files? I mean having them all compile into one, i remember doing such things in C++ and using header files. How is it done in FreePascal? I have been starting to work with SDL and OpenGL and really looking to start placing my classes into their own files just because my source code it getting messy.

    -MuteClown

  2. #2

    Re: Project with Multiple Source files?

    NVM i figured it out, very easy

    Under interface to declare your types such as class and under implement you have your methods etc..
    And its Unit not program at the top =]

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