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Thread: Ludum Dare 17 (Apr. 23rd - 25th)

  1. #11

    Re: Ludum Dare 17 (Apr. 23rd - 25th)

    Well I doubt I can crank out a game in Pascal that fast, but it all depends on what the end theme is. Around half of them I couldn't think of any workable ideas, so I hope one of them I voted for wins, then I might tinker with it.

    ... After patching up Andorra and familiarizing myself more with it, perhaps this will be possible. (Only caveat being collision detection might not work on all machines, and I like pixel perfect so it'll run slower.)

  2. #12

    Re: Ludum Dare 17 (Apr. 23rd - 25th)

    I may give this a go too

  3. #13
    Co-Founder / PGD Elder WILL's Avatar
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    Re: Ludum Dare 17 (Apr. 23rd - 25th)

    Nice. I've missed seeing you do stuff Alex. All your stuff usually comes out pretty polished and all nifty.
    Jason McMillen
    Pascal Game Development
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  4. #14

    Re: Ludum Dare 17 (Apr. 23rd - 25th)

    On a somewhat important note: anyone know of a cross platform sound lib? I looked into audorra, but not even the demos run. I also downloaded and tinkered with ACS (and got it working), but it only supports Windows and Linux. I'd like Win/Mac/Linux compatibility... if not I'd probably settle on ACS.

  5. #15

    Re: Ludum Dare 17 (Apr. 23rd - 25th)

    Quote Originally Posted by dazappa
    On a somewhat important note: anyone know of a cross platform sound lib? I looked into audorra, but not even the demos run. I also downloaded and tinkered with ACS (and got it working), but it only supports Windows and Linux. I'd like Win/Mac/Linux compatibility... if not I'd probably settle on ACS.
    You might want to take a look at SDL_mixer (packaged with JEDI-SDL). It's simple, but does only support 2D sound. Supported file formats are MP3, OGG, MIDI on some platforms and WAV.
    Freeze Development | Elysion Game Framework | Twitter: @Stoney_FD
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  6. #16

    Re: Ludum Dare 17 (Apr. 23rd - 25th)

    I suppose it is a viable option (if I did my math right, about 700kb).

    Only thing I'm confused about is how I would set this all up. For one thing, JEDI-SDL seems to be using an older version of SDL, is it compatible enough so I can just download the latest SDL_Mixer libs from the website (1.2.11), include sdl and sdl_mixer, and expect everything to work? Or am I going to have to find an older version of sdl_mixer to match?

    Edit:
    Rather than using Jedi-SDL, I used the SDL packaged with FPC (which I imagine may be at least part jedi-sdl). Copied over the latest libs, and after an hour or so of tinkering I've got it playing MP3's happily! Thanks for the idea Stoney. (Although currently the total extra size seems to be 1.1mb, we'll see if I can't trim some fat)

  7. #17
    Co-Founder / PGD Elder WILL's Avatar
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    Re: Ludum Dare 17 (Apr. 23rd - 25th)

    Quote Originally Posted by dazappa
    On a somewhat important note: anyone know of a cross platform sound lib? I looked into audorra, but not even the demos run. I also downloaded and tinkered with ACS (and got it working), but it only supports Windows and Linux. I'd like Win/Mac/Linux compatibility... if not I'd probably settle on ACS.
    I'd have to recommend what I always recommend. OpenAL (headers by Noeska) or if you want you can even use SDL instead both work rather well and easily, but SDL is more simplified. You could definately learn both in 2 days. However to play music files or something other than raw WAV files it might take a bit to get that working with OpenAL so... SDL might be the better bet, just be wary of trying to use the SDL_mixer for Windows at 441kHz or higher. (Personal experience)
    Jason McMillen
    Pascal Game Development
    Co-Founder





  8. #18
    PGD Staff / News Reporter phibermon's Avatar
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    Re: Ludum Dare 17 (Apr. 23rd - 25th)

    Yeah man, OpenAL, tis free, cross platform and it works. But don't expect it to hold your hand

    Fmod has pascal headers floating around, at least for the fmod 3 api. free for non-commercial but very pricey, even for a hobby licence.

    Oh and there's BASS of course : http://www.un4seen.com/

    comes with pascal headers, free for non commercial use, but far cheaper than fmod, the shareware licence is quite reasonable if you're looking to profit from your passion.

    Audorra seems like a good choice on paper, but I've not used it so can't comment on implementation, however the developer writes excellent code, I know that much.
    When the moon hits your eye like a big pizza pie - that's an extinction level impact event.

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