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Thread: Segway with ODE

  1. #1

    Segway with ODE

    He all,

    Currently working on some cool new stuff at work. A game where you can race arround on a segway Spend the last few days tweaking and improving and here is the result

    http://www.youtube.com/v/zmnIWI6SRCg&hl=nl&fs=1

    It uses our in house GDK which uses ODE. The segway works the same as a real life segway. To seperate rotating motors to keep it upright and move it arround.

    Grz

    Luuk


  2. #2

    Re: Segway with ODE

    That looks pretty cool and polished.
    Coders rule nr 1: Face ur bugz.. dont cage them with code, kill'em with ur cursor.

  3. #3

    Re: Segway with ODE

    What's benefit of using ODE? Why don't just use animated mesh that looks like segway? Do you plan to implement something like "you go too fast and turn suddenly and you fall" effects?
    Current projects with Delphi & Lazarus: Dage - Dog Adventure Game Engine.

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