I decided to repost this announcement from GameDev.net for you all to read and consider for your own works. This seems like a very cool and open forum for you all to show off your stuff and let others know what is our there.

IndieCade Call for 2010 Festival Submissions Closing Soon!

The submissions call for IndieCade entries will close on June 1, 2010. The hugely popular IndieCade festival, taking place October 8-10, 2010, showcases the best in progressive work and ground-breaking game design talent to the public, bridging mainstream enthusiasm with fringe development and talent.

Call for Submissions:

IndieCade invites independent game artists, creators, and designers from around the world to submit interactive media of all types - from art to commercial, ARG to abstract, mind-bending to mobile, serious to shooter - for consideration.. Work-in-progress is encouraged.

A diverse jury of industry leaders will select entries for top prizes at the IndieCade 2010 Festival. All entries for the Festival will also receive consideration for presentation at the other 2010 IndieCade international exhibitions including E3 and IndieCade Europe.

Submissions Deadline: June 1, 2010 at Midnight PST.

For more information and to enter: www.IndieCade.com.

Mirroring the successful format of the 2009 festival, IndieCade 2010 will once again be held in multiple venues across downtown Culver City (Los Angeles), actively reaching a diverse audience comprised of savvy professionals interested in cutting-edge digital media, game developers, artists, publishers, and enthusiasts of all ages. The festival program is open to the public and includes gallery exhibitions featuring top finalist games selected by an internationally renowned jury, as well as artist presentations and illuminating talks. Attendees can also experience featured previews of anticipated new innovative works, an award reception featuring the top awardees, salons and various workshops led by industry leaders and featured gamemakers. Also, the festival will feature intimate lunches and evening programs, special VIP and networking events, as well as ongoing and city-wide gameplay.

IndieCade's successful 2009 festival was heralded as the explosive epicenter for independent game designers and creators. Event organizers include IndieCade Founder Stephanie Barish, IndieCade Festival Chair Celia Pearce IndieCade Festival Director Sam Roberts.

About IndieCade:

IndieCade supports independent game development and organizes a series of international festivals and showcase exhibitions for the future of independent games. It encourages, publicizes, and cultivates innovation and artistry in interactive media, helping to create a public perception of games as rich, diverse, artistic, and culturally significant. IndieCade's events and related production and publication programs are designed to bring visibility to and facilitate the production of new works within the emerging independent game movement. Like the independent developer community itself, IndieCade's focus is global; it includes producers in Asia, Europe, Australia, and wherever independent games are made and played. IndieCade was formed by Creative Media Collaborative, an alliance of industry producers and leaders founded in 2005. Advisors to IndieCade include Dave Perry, Will Wright, Eric Zimmerman, Greg Costikyan, Tracy Fullerton, and Keita Takahashi among many other storied industry veterans and rebels. [url=http://www.indiecade.com/]www.indiecade.com