He's still around, he makes a post or two once in a while on the South African Game Dev forums. But I don't know what happened to the site... Maybe I should go and ask him...Originally Posted by WILL
He's still around, he makes a post or two once in a while on the South African Game Dev forums. But I don't know what happened to the site... Maybe I should go and ask him...Originally Posted by WILL
Hey guys, yes I'm still around... Just entered the working world is all
So yea, my free hosting of Nitrogen.za.org got taken down so I decided to start up www.delphituts.com
There's nothing there at the moment, but if you looking for Font Studio, you can find the latest version here: (I've done some modifications to it from requests on the Ogre forums)
http://labs.delphituts.com/FontStudio421.zip
And you can read about these modifications here:
Ogre Forum Topic
In terms of the www.delphituts.com site, I hope to eventually have it the standard source of tutorials and small useful bits of reference material for Delphi programming (and not just game development), kinda like what about.delphi does at the moment, but better
Nice to have more Pascal tool-released sites out there!
Is the old Nitrogen site coming back at all or is that a done deal? I miss all those OpenGL and other cool demos and tutorials you had up from before. In fact you are more than welcome to write some articles here on PGD. The CMS system is open to all embers to write content and to blog.
Hi Nitrogen!
The FontStudio421.zip download link does not works here for me!
I'm using your Font Studio to create the fonts to my new game using the newest Beta Version of PhonixLib (Andreaz promises the first public beta very soon! And I have to say, this new Phoenix is very impressive!)
I have one small request for a future version of FontStudio that will help-me a lot to make Japanese/Chinese versions of my Game!
- Is It possible the Font Studio import the list of Characters that I need to use?If I Add in Font Studio all Japaneses Characters, I will have more than 5000 characters... But I only did use 1230 of these.... I have a TXT with the Characters that I will need... Is it possible to Font Studio import this file and select to render only the Characters present in this file?
Anyway, I would love to test your new version, is there another download link?
Thanks!
Cezar Wagenheimer from Green Sauce Games
Programmer of Druids - Battle of Magic, Abra Academy, Abra Academy - Returning Cast, Rabbit Jump, Dreams of a Geisha and Heroes from the Past: Joan of Arc
Wagenheimer's Game Development Blog
I'm still using fontstudio too and I have one problem with it. The window is bigger than the height of my screen so I don't see the bottom-most buttons. This is caused because I use large fonts and a not-so-big resolution. Could you make add scrollbars to the form to make the bottom reachable, even if the window is smaller?
You could also make Fontstudio opensource and I will do it myself. It's an awesome program and I'm very sure there are more pascal programmers who want to add/improve something.
Thanks!
Coders rule nr 1: Face ur bugz.. dont cage them with code, kill'em with ur cursor.
Hi Nitrogen!
Are you still over there? =)
I do use fontstudio and I created a lot of games with it, but now I'm having some problem with Chinese letters.
By example.... 开始游戏 .... This text have always 2 missings letters on FontStudio, its never render two of these letters. Font studio only renders 始游.
I think it should be some problem with "Load Range from Text File"...
I'm using this font http://www.wagenheimer.com/temp/HDZB_35.TTF and I'm sure this font supports all the characters.
Is there a new version or If possible, could you please fix this and release a new version?
Thanks! =)
Cezar Wagenheimer from Green Sauce Games
Programmer of Druids - Battle of Magic, Abra Academy, Abra Academy - Returning Cast, Rabbit Jump, Dreams of a Geisha and Heroes from the Past: Joan of Arc
Wagenheimer's Game Development Blog
Maybe i can interest you in this project, it is basically a on-the-fly font builder, so what you need is freetype (it can also use winapi) and a truetype font:
https://www.pascalgamedevelopment.co...cker-for-games
This is my game project - Top Down City:
http://www.pascalgamedevelopment.com...y-Topic-Reboot
My OpenAL audio wrapper with Intelligent Source Manager to use unlimited:
http://www.pascalgamedevelopment.com...source+manager
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