Quote Originally Posted by de_jean_7777
This is what I get when I run the MipMap test:

Code:
An unhandled exception occurred at $00414078 :
EAccessViolation : Access violation
 $00414078 TEXTURESAMPLER_BILINEAR, line 207 of gs_textures.inc
 $004019E8 DRAWQUAD, line 107 of test.pas
 $00401BCB TIMERPRC1, line 268 of test.pas
 $004116E2 FE_DOMAINLOOP, line 124 of fenomenon_appwindow.pas
 $00401D91 main, line 329 of test.pas
And this when I run the MipMap Colored test:

Code:
An unhandled exception occurred at $004141A8 :
EAccessViolation : Access violation
 $004141A8 TEXTURESAMPLER_BILINEAR, line 207 of gs_textures.inc
 $004019E8 DRAWQUAD, line 107 of test.pas
 $00401BCB TIMERPRC1, line 268 of test.pas
 $004116E2 FE_DOMAINLOOP, line 124 of fenomenon_appwindow.pas
 $00401D91 main, line 329 of test.pas
The rendering window shows for a sec, then disappears even though it's still displayed as present in taskbar, the whole thing holds for a few seconds and then crashes.

I'm using a Pentium 4 1.9 GHz with SSE2, 512 MiB DDR400 and a integrated Intel 82845G/GL/GE/PE/GV graphics card.
Its easy to solve the problem. I used some sse3 instructions too. And you have just a sse2 processor. But good news for you. I think i stay in sse2 frame of sse instruction set. The reason is sse3 and sse4 instructions are way slower. I don't why, but it is so. And sse4 are problematic for the compatibility between AMD and INTEL processors. I do now some speed test. And if sse2 is faster then sse3 i upload same demo's but with just sse2 instruction set used