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Thread: Dachinko - Beta

  1. #11

    Re: Dachinko - Beta

    Thank you for your help "dazappa".

    I've added some new features:
    - Set8087CW($1332); (more: http://qc.embarcadero.com/wc/qcmain.aspx?d=8399)
    - {$FINITEFLOAT OFF} (more: http://docs.embarcadero.com/products...float_xml.html)
    - more logs

    Unfortunately, "MeterPrepare" was the last LOG in Create section (and last procedure) and it does not give me any area. The problem is somewhere else

    Please, try again with this file: http://www.gamecask.com/games/dachin...hinkoDemo2.exe

  2. #12

    Re: Dachinko - Beta

    Nope, doesn't seem to fix it. And I don't know that your problem is somewhere else. Just see what functions you are calling around where the meter is prepared, unless you believe it is a delayed crash.

  3. #13

    Re: Dachinko - Beta

    mobilus, the game runs fine for for me, I played a few levels and there were no crashes.

    The only thing that bugs me is the widescreen setting. It doesn't seem to work. Selecting "Widescreen" only makes the image worse somehow, it stretches the image and the black bars on the sides remain. Also, it looks bad and pixelated.

    Athlon 64 X2 Dual Core 2.61 GHz
    3GB RAM
    GeForce 8400 GS
    Windows 7 64-bit

  4. #14

    Re: Dachinko - Beta

    The "Floating Point Overflow" problem has been solved. Very thanks to dazappa!
    New demo version will be released along with the full game.

  5. #15
    Co-Founder / PGD Elder WILL's Avatar
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    Re: Dachinko - Beta

    Love the artwork in this.
    Jason McMillen
    Pascal Game Development
    Co-Founder





  6. #16

    Re: Dachinko - Beta

    The artwork is realy beautiful and smooth, very nice game indeed!
    Wake up from the dream and live your life to the full

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