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Thread: Hedge Wars goes to iPad

  1. #1

    Post Hedge Wars goes to iPad

    As seen on this SDL thread...

    http://lists.libsdl.org/pipermail/sd...er/077644.html

    Hedge War, was ported to iPad using SDL and FreePascal!

    Game available @ http://itunes.apple.com/us/app/hedge...391234866?mt=8
    and its home page is...
    http://www.hedgewars.org/
    <br /><br />There are a lot of people who are dead while they are still alive. I want to be alive until the day I die.<br />-= Paulo Coelho =-

  2. #2
    Co-Founder / PGD Elder WILL's Avatar
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    This is awesome!
    Jason McMillen
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  3. #3
    Great news!
    Pity I don't have an iPad.
    Freeze Development | Elysion Game Framework | Twitter: @Stoney_FD
    Check out my new book: Irrlicht 1.7.1 Realtime 3D Engine Beginner's Guide (It's C++ flavored though)

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  4. #4
    Looks like a fun game. I should give it a shot sometime.

    Does SDL 1.2 work on the IPad, or does it run on the unstable 1.3 version?
    Coders rule nr 1: Face ur bugz.. dont cage them with code, kill'em with ur cursor.

  5. #5
    Co-Founder / PGD Elder WILL's Avatar
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    News Posted this as it's really good news for those interested in new platforms. Maybe an iOS tutorial for Free Pascal/Lazarus should be made. I had thought about making a Developing for Apple mini site for Pascal developers for sometime.
    Jason McMillen
    Pascal Game Development
    Co-Founder





  6. #6
    Quote Originally Posted by chronozphere View Post
    Does SDL 1.2 work on the IPad, or does it run on the unstable 1.3 version?
    It has to be SDL 1.3 because 1.2 doesn't support iOS devices.
    Freeze Development | Elysion Game Framework | Twitter: @Stoney_FD
    Check out my new book: Irrlicht 1.7.1 Realtime 3D Engine Beginner's Guide (It's C++ flavored though)

    Programmer: A device for converting coffein into software.

  7. #7
    Interesting.

    If such a game runs stable on SDL 1.3, I think we can just start using that version, can't we?

    I am REALLY looking forward to the official 1.3 release, but it seems like that's not going to happen anytime soon.
    Coders rule nr 1: Face ur bugz.. dont cage them with code, kill'em with ur cursor.

  8. #8
    Quote Originally Posted by WILL View Post
    News Posted this as it's really good news for those interested in new platforms. Maybe an iOS tutorial for Free Pascal/Lazarus should be made. I had thought about making a Developing for Apple mini site for Pascal developers for sometime.
    Looks like a fun game. I should give it a shot sometime.

  9. #9
    Quote Originally Posted by chronozphere View Post
    Interesting.

    If such a game runs stable on SDL 1.3, I think we can just start using that version, can't we?

    I am REALLY looking forward to the official 1.3 release, but it seems like that's not going to happen anytime soon.
    Great news!
    Pity I don't have an iPad.

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