Welcome to PGD
If this is your first visit, be sure to check out the FAQ by clicking the link above. You have to register before you can post.
If you have recently signed up, please make sure you log in so that your activity is registered. This is required for automatic promotions to work and to ensure your account is not deleted during the registration process.
AthenaOfDelphi
Originally Posted by phibermon glTranslatef(0.375, 0.375, 0.0); I remember "problems" only with Direct3D, when I use some offset for texture coordinates, but in OpenGL there is no problems with it. Here two screenshots: First one without glTranslatef, another one - with it.
View Tag Cloud
Forum Rules
Bookmarks