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  1. #14
    Quote Originally Posted by chronozphere
    Looks like it can compete with Andorra or PhoenixLib.
    Maybe, but I don't like them - too many depends and huge size... Also there is no well support for Linux-developers(As I remember Andorra can't be compiled without modifying a source code, but maybe something changed in the latest version).

    Quote Originally Posted by chronozphere
    How long did it take you to complete this?
    Oh, I can't answer exactly I started it three years ago, but there was many pauses between developing. And ZenGL was changing every time(there even was a simple 3D one time ). After one year of fun I have reworked it. In 2009 I added MacOS X support for one commercial project(I made a port of game that was written on Asphyre for Windows). Now it used in another one commercial project(with versions for Windows and MacOS X), and in some other "secret" projects
    Last edited by Andru; 11-11-2010 at 11:41 AM.

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