ZenGL 0.3.11
Changelog:
- fixed stack problem when loading some png-files with indexed color format with alpha
- fixed crash of snd_Free after few calls with active sound streams
- fixed pengine2d_AddEmitter, now it check Assigned( Emitter ) before adding emitter
- fixed wnd_SetSize, now it should change oglTargetW/oglTargetH for correct work of some features(e.g. scissor)
- no more official packages for C/C++ support
- no more official tar.bz2 packages
download
PS: Next release will be the last one for 0.3.x branch and I will stop development of ZenGL(at least using it current code base). Future of project now is absolutely uncertain. Thanks everybody for few years of fun
Last edited by Andru; 12-05-2013 at 01:15 PM.
nah Andru is more like he do what hes interested in until he get bored, or im i wrong?
ZenGL is indeed really neat and powerful, on android i get far better framerates then with pure java code
but "every legend come to an end" or something like that
will be interesting when/if you continue ZenGL and also what your next project is about
anyway thanks for the great development of ZenGL, Andru
As were mentioned above, here is the last release of ZenGL 0.3.x
ZenGL 0.3.12
Changelog:
- [Windows]fixed choosing icon for title bar
- [Windows]fixed handling WM_MOUSEWHEEL
- [Android]added workaround for FBO on Tegra-based devices and probably other devices where GL_MAX_RENDERBUFFER_SIZE is always 0
- fixed saving volume value for snd_PlayFile/snd_PlayMemory functions
- fixed incorrect determination of size of animated sprite in sprite engines(procedural and based on classes)
- fixed pengine2d_ClearAll
- added option USE_ZLIB_FULL
- removed touch_DblTap
- removed any WinCE support
download
PS: I leave Pascal community till better times.
Last edited by Andru; 15-08-2013 at 05:50 AM.
Well I'm sorry to hear you are leaving the community. (until later even)
Perhaps a switch to making games instead of tools? You may find the change of perspective refreshing. There is another PGD Challenge happening on the 15th. Would you be interested in taking part?
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