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  1. #4
    ZenGL 0.2 RC5 released.

    Changelog:
    * [Direct3D]fixed tex_GetData and scr_ReadPixels
    * fixed Range Check Error in PasJPEG
    * fixed order of tiles in tiles2d_Draw
    * fixed text rendering with font, which have more than one page
    * function fx_SetColorMask now works correctly with batch2d_Begin/batch2d_End
    * fixed text position when flags TEX_VALIGN_* are used with parameter Scale in function text_DrawInRect
    * render targets won't be empty anymore on GeForce FX
    + [Direct3D]added constant APP_D3D_DEVICE for use with zgl_Get
    + added constants APP_WND_HANDLE and APP_OGL_CONTEXT for use with zgl_Get
    + added flags RT_USE_DEPTH and RT_CLEAR_DEPTH, RT_CLEAR_SCREEN was replaced by RT_CLEAR_COLOR
    + added function text_GetHeight

    Links were updated in this topic
    Last edited by Andru; 21-11-2010 at 10:51 PM.

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