Small update to ZenGL 0.2 RC6
- [Linux]wnd_SetCaption now is more safely
- fixed problems with camera for different targets(TARGET_SCREEN and TARGET_TEXTURE)
- fixed problems with ini_ReadKeyStr, key_GetText, filet_GetName, file_GetExtension and file_GetDirectory(for ZenGL compiled as library)
- DIRECTORY_APPLICATION and DIRECTORY_HOME now returns PChar for Delphi 2010
- argument Directory was deleted from file_Exists
- text_Draw now won't crash if textures were not loaded
- fixed file_Find
- fixed crash when png cannot be loaded
- fixed loading of png when compiling 64-bit binaries for Windows(PasZLib is in use for this, still looking for correct solution)
- added new function file_Remove
Links was updated here. Website is down now, so only googlecode mirror is working. Also I'm preparing update for LightEngine 2D(I think it would be available in 2-3 hours). For this update Vad has implemented soft shadows and made some optimizations
update: Sad, but LightEngine 2D will be updated later because of some problems with stability of new code
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