Quote Originally Posted by dUmAsS
will this work for non delphix games? it could be of interest for me
It should do -- from what I can see, the functions are in a self-contained unit with only two dependencies (Math and Windows, both standard units). GetTickCount/timeGetTime/QueryPerformance* are standard Windows timing functions so they shouldn't be a problem unless you're using Kylix.

The simplest method to find out is to try it yourself and see what happens, of course.