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Thread: Asphyre Sphinx v1.1.0

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  1. #1
    PGD Staff code_glitch's Avatar
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    just dropping a line to say: cleaned your thread for you
    I once tried to change the world. But they wouldn't give me the source code. Damned evil cunning.

  2. #2
    two experimental providers were released - OpenGL ES and Software Rasterizer
    Interesting... do you prepare Asphyre for Android/iOS?

  3. #3
    Co-Founder / PGD Elder WILL's Avatar
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    An Asphyre for iOS would be cool.
    Jason McMillen
    Pascal Game Development
    Co-Founder





  4. #4
    Quote Originally Posted by WILL View Post
    An Asphyre for iOS would be cool.
    Yes, Yes that will be great news...

  5. #5
    PGD Staff code_glitch's Avatar
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    Erm, one the whole asphyre for iOS I would say it is a little bit crazy and thats all the more reason we'd love to see it there; right folks?
    I once tried to change the world. But they wouldn't give me the source code. Damned evil cunning.

  6. #6
    Actually, Asphyre with OpenGL ES provider could theoretically work on iOS, provided that FreePascal/Lazarus works with it. OpenGL ES is quite powerful, so most Asphyre features will work flawlessly. However, to make it work officially, I'll need to get my hands on the device itself as the OpenGL ES doesn't seem to work on emulators.

  7. #7

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