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Thread: Irrlicht and Newton ConvexHull

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  1. #6
    hi thanks, yes i wrote a directx renderer previously in dx9, added newton and it worked just fine, but now i want to implement it into irrlicht... anyways i think i have solved some of the problems, just having a little trouble with inertia now..
    Last edited by Colin; 18-01-2011 at 04:15 PM.

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