Hi,

I'm a wannabe game developer starting off with my first project. I've been developing in pascal for about ~10 years now, and the last 4 to 6 years I've worked on various database orientated programs, which is extremely boring!!

So, I've started working on the core/kernel for the 3D gaming engine which is currently using (un)DelphiX as the main graphics provider. As a newbie, I was wondering if (un)DelphiX was really the ideal library to use, and luckily I stumbled upon this site!

Before I continue with the kernel and integrate (un)DelphiX to the point of no return, I would like to know which library is best? As in (un)DelphiX, GLScene, Jedi's DirectX headers, etc.?

Documentation on (un)DelphiX sucks because it's in a foreign language and GLScene is looking pretty attractive.

PS: The engine can't do much at the moment, but I do have a demo available if someone is interested.