Hi!

Im not very experienced in OpenGL and GLXTreem, but i must say im really impressed with your work so far Andreas

I just have a small question. How do i rotate primitives and the diffrent models in GLXTreem?

I can only find examples with camera rotation.

Another thing also
In the Q3 models.. is there a way to see what the current frame number of an animation is? Reason i want to know this is because i want to check if an animation is finished running or not.
Or if you have other tips on how this can be done, it is very appreciated

Regards
Per Ivar